CGIV 2022
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2022 INTERNATIONAL CONFERENCE ON 
COMPUTER GRAPHICS AND INFORMATION VISUALIZATION
August 13-14 2022
Conference introduction
2022 International Conference on Computer Graphics and Information Visualization (CGIV 2022)
The conference will be held in Sanya, China from August 13-14 2022. This is a CGIV 2022 seminar that will be held together. We sincerely invite professors, researchers and university students from all relevant fields to participate. Please read the information under "Submission Guidelines" before submitting online.
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Submissions of papers for oral and poster presentations covering all aspects of Computer Graphics and Virtuality are welcome from scientists, engineers, researchers and practitioners world-wide. We are striving to ensure the broadest possible coverage of recent advances. In order for the scientific committee to develop appropriate oral and poster sessions for the program, we strongly encourage you to submit your abstract or full paper online.
Call for papers
Computer Graphics 
Images processing and computer vision
Rendering including real-time rendering,illumination, photo-realistic graphics 
Computational photography
Graphics hardware, GPU, and hardware-related techniques 
Image-based computer graphics
Geometric modeling, CAD, Simulation, Computer animation 
image processing
Geometric data processing, GIS, BigData modeling and processing 
Segmantation, Object Retrieval
Information visualization 
Computer graphics and visualization
Scientific visualization, massive and bigData visualization 
Computer vision
Virtual reality environments / augmented reality / mixed reality 
Image scanning, display and printing
Volume graphics, semi-transparent media 
Machine learning, computer graphics, biological vision
User interface design, and human-computer interaction, and advanced interaction 
Storage and retrieval
Tracking and sensing 
Input devices for VR/AR/MR 
Advanced display technology 
Immersive projection technology 
Haptics, audio, and other non-visual interfaces 
Modeling and simulation 
Computer graphics techniques for VR/AR/MR 
Virtual humans and avatars 
Multi-user and distributed VR/AR/MR 
VR systems and toolkits 
Locomotion and navigation in virtual environments 
User studies and evaluation 
Perception, presence, virtual embodiment, and cognition 
Teleoperation and telepresence 
Applications of VR/AR/MR 
Ethical issues in VR/AR/MR 
Interactive storytelling in 360° videos 
3D interaction for VR/AR/MR 
3DUI metaphors for VR/AR/MR 
Mobile, Desktop or Hybrid 3DUIs 
Non-fatiguing 3DUIs 
Evaluation methods for 3DUIs 
Empirical studies of 3DUIs 
Applications of 3DUIs: Games, entertainment, CAD, education, etc.
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Template download
Please follow the template layout before submitting the manuscript
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Submission email: iccgiv@126.com
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Paper Registration
Registration fees for CGIV delegates residing in Mainland China is 3400 Chinese Yuan, whereas registration fees for delegates residing outside Mainland China is 500 USD.
CGIV
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Cooperation
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